Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.Mutator | +-- Onslaught.MutWheeledVehicleStunts
Variables Summary | |
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float | JumpChargeTime |
float | MaxForce |
float | MaxSpin |
Inherited Variables from Engine.Mutator |
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bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator |
Inherited Variables from Engine.Info |
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BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Functions Summary | ||
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bool | CheckReplacement (Actor Other, out byte bSuperRelevant)) |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { MaxForce=200000.000000 MaxSpin=80.000000 JumpChargeTime=1.000000 GroupName="VehicleStunts" FriendlyName="Stunt Vehicles" Description="Players can make the wheeled vehicles jump. Hold down the crouch key to charge up and then release to jump. They can also control wheeled vehicles in mid-air." } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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