| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.Mutator
|
+-- Onslaught.MutWheeledVehicleStunts
| Variables Summary | |
|---|---|
| float | JumpChargeTime |
| float | MaxForce |
| float | MaxSpin |
| Inherited Variables from Engine.Mutator |
|---|
| bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Functions Summary | ||
|---|---|---|
![]() | bool | CheckReplacement (Actor Other, out byte bSuperRelevant)) |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| Variables Detail |
|---|
| Functions Detail |
|---|
CheckReplacement Source code| Defaultproperties |
|---|
defaultproperties
{
MaxForce=200000.000000
MaxSpin=80.000000
JumpChargeTime=1.000000
GroupName="VehicleStunts"
FriendlyName="Stunt Vehicles"
Description="Players can make the wheeled vehicles jump. Hold down the crouch key to charge up and then release to jump. They can also control wheeled vehicles in mid-air."
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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