Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Onslaught.MutWheeledVehicleStunts

Extends
Mutator

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- Onslaught.MutWheeledVehicleStunts

Variables Summary
floatJumpChargeTime
floatMaxForce
floatMaxSpin
Inherited Variables from Engine.Mutator
bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
functionbool CheckReplacement (Actor Other, out byte bSuperRelevant))
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

JumpChargeTime Source code

var config float JumpChargeTime;

MaxForce Source code

var config float MaxForce;

MaxSpin Source code

var config float MaxSpin;


Functions Detail

CheckReplacement Source code

function bool CheckReplacement ( Actor Other, out byte bSuperRelevant) )


Defaultproperties

defaultproperties
{
     MaxForce=200000.000000
     MaxSpin=80.000000
     JumpChargeTime=1.000000
     GroupName="VehicleStunts"
     FriendlyName="Stunt Vehicles"
     Description="Players can make the wheeled vehicles jump. Hold down the crouch key to charge up and then release to jump. They can also control wheeled vehicles in mid-air."
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 09:49:45.250 - Created with UnCodeX