defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter8
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=210,G=157,R=85))
ColorScale(1)=(RelativeTime=0.200000,Color=(B=130,G=226,R=255))
ColorScale(2)=(RelativeTime=0.300000,Color=(G=135,R=225))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=8
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=10.000000,Max=10.000000))
ParticlesPerSecond=120.000000
InitialParticlesPerSecond=120.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaFlare'
LifetimeRange=(Min=0.300000,Max=0.300000)
End Object
Emitters(0)=SpriteEmitter'Onslaught.ONSAvrilSmokeTrail.SpriteEmitter8'
Begin Object Class=SpriteEmitter Name=SpriteEmitter9
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=20.000000)
ColorScale(0)=(Color=(B=160,G=160,R=160,A=255))
ColorScale(1)=(RelativeTime=0.500000,Color=(B=120,G=120,R=120,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=100,G=100,R=100))
MaxParticles=1000
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=8.000000)
SpinsPerSecondRange=(X=(Max=0.050000))
StartSpinRange=(X=(Min=0.550000,Max=0.450000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=0.150000,RelativeSize=2.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=10.000000,Max=15.000000))
ParticlesPerSecond=150.000000
InitialParticlesPerSecond=150.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'AW-2004Particles.Fire.MuchSmoke1'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=2.000000,Max=2.500000)
StartVelocityRange=(X=(Min=-5.000000,Max=-5.000000),Y=(Min=-5.000000,Max=-5.000000),Z=(Min=-5.000000,Max=-5.000000))
End Object
Emitters(1)=SpriteEmitter'Onslaught.ONSAvrilSmokeTrail.SpriteEmitter9'
AutoDestroy=True
bNoDelete=False
AmbientSound=Sound'WeaponSounds.RocketLauncher.RocketLauncherProjectile'
bHardAttach=True
SoundVolume=255
SoundRadius=100.000000
}
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