| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Light
|
+-- Onslaught.ONSHeadlightCorona
|
+-- Onslaught.ONSBrakelightCorona
| Variables Summary |
|---|
| Inherited Variables from Engine.Light |
|---|
| CoronaRotation, CoronaRotationOffset, MaxCoronaSize, MinCoronaSize, UseOwnFinalBlend |
| Functions Summary | ||
|---|---|---|
![]() | UpdateBrakelightState (float Brake, int Gear)) | |
| Inherited Functions from Onslaught.ONSHeadlightCorona |
|---|
| ChangeTeamTint |
| Functions Detail |
|---|
UpdateBrakelightState Source code| Defaultproperties |
|---|
defaultproperties
{
MaxCoronaSize=50.000000
LightRadius=64.000000
DrawScale=0.300000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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