Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Light | +-- Onslaught.ONSHeadlightCorona | +-- Onslaught.ONSBrakelightCorona
Variables Summary |
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Inherited Variables from Engine.Light |
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CoronaRotation, CoronaRotationOffset, MaxCoronaSize, MinCoronaSize, UseOwnFinalBlend |
Functions Summary | ||
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UpdateBrakelightState (float Brake, int Gear)) |
Inherited Functions from Onslaught.ONSHeadlightCorona |
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ChangeTeamTint |
Functions Detail |
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Defaultproperties |
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defaultproperties { MaxCoronaSize=50.000000 LightRadius=64.000000 DrawScale=0.300000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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