defaultproperties
{
HorizontalVelocityRange=500.000000
AdditionalVelocityScale=0.250000
MaxAdditionalVelocity=200.000000
SparkRadiusScale=0.050000
SparkRate=(Points=(,(InVal=350.000000),(InVal=1200.000000,OutVal=600.000000),(InVal=100000.000000,OutVal=600.000000)))
ScrapeSound=Sound'ONSVehicleSounds-S.CollisionSounds.MetalScrape03'
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
UseDirectionAs=PTDU_Up
UseColorScale=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ScaleSizeYByVelocity=True
AutomaticInitialSpawning=False
Acceleration=(Z=-600.000000)
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.100000,Max=0.100000))
ColorScale(0)=(Color=(B=174,G=255,R=255))
ColorScale(1)=(RelativeTime=0.500000,Color=(B=49,G=214,R=242))
ColorScale(2)=(RelativeTime=1.000000,Color=(G=40,R=102))
MaxParticles=1000
StartLocationRange=(X=(Min=-10.000000,Max=10.000000))
UseRotationFrom=PTRS_Actor
SizeScale(1)=(RelativeTime=0.050000)
SizeScale(2)=(RelativeTime=0.100000,RelativeSize=2.000000)
SizeScale(3)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=2.000000,Max=4.000000),Y=(Min=2.000000,Max=2.000000))
ScaleSizeByVelocityMultiplier=(X=0.010000,Y=0.003000)
ScaleSizeByVelocityMax=1000.000000
Texture=Texture'AW-2004Particles.Energy.SparkHead'
LifetimeRange=(Min=0.400000,Max=0.600000)
StartVelocityRange=(X=(Min=350.000000,Max=500.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000))
MaxAbsVelocity=(X=1000.000000,Y=1000.000000,Z=1000.000000)
VelocityLossRange=(X=(Min=1.000000,Max=2.000000),Y=(Min=1.000000,Max=2.000000),Z=(Min=1.000000,Max=2.000000))
End Object
Emitters(0)=SpriteEmitter'Onslaught.ONSImpactSparks.SpriteEmitter0'
bNoDelete=False
SoundVolume=80
}
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