defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
UseColorScale=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
ColorMultiplierRange=(Y=(Min=0.800000,Max=0.800000),Z=(Min=0.000000,Max=0.000000))
Opacity=0.200000
CoordinateSystem=PTCS_Relative
MaxParticles=4
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=2.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.500000)
Texture=Texture'AW-2004Particles.Energy.AirBlast'
LifetimeRange=(Min=0.300000,Max=0.300000)
End Object
Emitters(0)=SpriteEmitter'Onslaught.ONSNodeHealEffect.SpriteEmitter4'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
UseRevolution=True
UniformSize=True
ColorMultiplierRange=(Y=(Min=0.800000,Max=0.800000),Z=(Min=0.000000,Max=0.000000))
Opacity=0.250000
CoordinateSystem=PTCS_Relative
MaxParticles=40
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=100.000000,Max=100.000000)
StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=16384.000000,Max=16384.000000),Z=(Min=100.000000,Max=100.000000))
RevolutionsPerSecondRange=(X=(Min=-0.200000,Max=0.200000),Y=(Min=-0.200000,Max=0.200000),Z=(Min=-0.200000,Max=0.200000))
SpinsPerSecondRange=(X=(Max=1.000000))
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=20.000000,Max=20.000000))
Texture=Texture'EpicParticles.Flares.SoftFlare'
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(1)=SpriteEmitter'Onslaught.ONSNodeHealEffect.SpriteEmitter5'
Begin Object Class=SpriteEmitter Name=SpriteEmitter6
UseColorScale=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
UseRandomSubdivision=True
ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=1.000000)
ColorMultiplierRange=(Y=(Min=0.800000,Max=0.800000),Z=(Min=0.300000,Max=0.300000))
Opacity=0.500000
MaxParticles=6
AutoResetTimeRange=(Min=0.500000,Max=0.500000)
SpinsPerSecondRange=(X=(Max=0.200000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=3.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=30.000000,Max=50.000000))
Texture=Texture'AW-2004Particles.Energy.ElecPanels'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=0.300000,Max=0.300000)
End Object
Emitters(2)=SpriteEmitter'Onslaught.ONSNodeHealEffect.SpriteEmitter6'
Begin Object Class=SpriteEmitter Name=SpriteEmitter9
SpinParticles=True
UniformSize=True
ColorMultiplierRange=(Y=(Min=0.800000,Max=0.800000),Z=(Min=0.200000,Max=0.200000))
MaxParticles=2
StartSpinRange=(X=(Max=1.000000))
Texture=Texture'EpicParticles.Flares.FlickerFlare'
LifetimeRange=(Min=0.100000,Max=0.100000)
End Object
Emitters(3)=SpriteEmitter'Onslaught.ONSNodeHealEffect.SpriteEmitter9'
Begin Object Class=MeshEmitter Name=MeshEmitter0
StaticMesh=StaticMesh'AW-2004Particles.Shapes.NodeHealRing'
UseParticleColor=True
ColorMultiplierRange=(X=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
Opacity=0.500000
MaxParticles=1
StartLocationRange=(Z=(Min=-398.000000,Max=-398.000000))
LifetimeRange=(Min=0.200000,Max=0.200000)
End Object
Emitters(4)=MeshEmitter'Onslaught.ONSNodeHealEffect.MeshEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter10
UseDirectionAs=PTDU_Normal
UseColorScale=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255))
ColorScale(3)=(RelativeTime=1.000000)
ColorMultiplierRange=(Y=(Min=0.800000,Max=0.800000),Z=(Min=0.200000,Max=0.200000))
Opacity=0.500000
MaxParticles=4
StartLocationRange=(Z=(Min=-378.000000,Max=-378.000000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.250000)
Texture=Texture'AW-2004Particles.Energy.AirBlast'
LifetimeRange=(Min=0.400000,Max=0.400000)
End Object
Emitters(5)=SpriteEmitter'Onslaught.ONSNodeHealEffect.SpriteEmitter10'
bNoDelete=False
RemoteRole=ROLE_DumbProxy
AmbientGlow=254
}
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