defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(1)=(RelativeTime=0.185714,Color=(B=56,G=56,R=56,A=255))
ColorScale(2)=(RelativeTime=0.639286,Color=(B=77,G=77,R=77,A=255))
ColorScale(3)=(RelativeTime=0.875000,Color=(B=53,G=53,R=53,A=255))
ColorScale(4)=(RelativeTime=1.000000,Color=(A=255))
ColorScale(5)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorScale(6)=(RelativeTime=1.000000)
FadeOutStartTime=0.930000
FadeInEndTime=0.200000
StartLocationOffset=(Z=200.000000)
StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=3.000000,Max=200.000000))
SphereRadiusRange=(Min=180.000000,Max=180.000000)
SpinsPerSecondRange=(X=(Min=-0.020000,Max=0.020000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
StartSizeRange=(X=(Max=300.000000),Y=(Max=300.000000),Z=(Max=300.000000))
InitialParticlesPerSecond=200.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'ONSBPTextures.fX.ExploTrans'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=1.000000,Max=1.000000)
InitialDelayRange=(Max=0.064000)
StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=300.000000,Max=500.000000))
End Object
Emitters(0)=SpriteEmitter'OnslaughtBP.ONSArtilleryAirExplosion.SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=0.907143,Color=(B=225,G=225,R=225,A=160))
ColorScale(2)=(RelativeTime=1.000000)
ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorScale(4)=(RelativeTime=1.000000)
FadeOutStartTime=0.686190
DetailMode=DM_High
StartLocationOffset=(Z=200.000000)
StartLocationRange=(X=(Min=-80.000000,Max=80.000000),Y=(Min=-80.000000,Max=80.000000),Z=(Min=-100.000000,Max=300.000000))
SphereRadiusRange=(Min=180.000000,Max=180.000000)
SpinsPerSecondRange=(X=(Min=-0.020000,Max=0.020000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
SizeScale(1)=(RelativeTime=0.070000,RelativeSize=0.650000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=180.000000,Max=190.000000),Y=(Min=180.000000,Max=190.000000),Z=(Min=180.000000,Max=190.000000))
InitialParticlesPerSecond=80.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'ONSBPTextures.fX.ExploTrans'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=0.600000,Max=0.900000)
StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=4.000000,Max=600.000000))
End Object
Emitters(1)=SpriteEmitter'OnslaughtBP.ONSArtilleryAirExplosion.SpriteEmitter5'
Begin Object Class=SpriteEmitter Name=SpriteEmitter7
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.700000
FadeOutStartTime=0.119000
MaxParticles=6
StartLocationRange=(Z=(Min=0.500000,Max=0.500000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=1.010000)
SizeScale(1)=(RelativeSize=2.000000)
SizeScale(2)=(RelativeTime=0.250000,RelativeSize=3.000000)
SizeScale(3)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=120.000000,Max=120.000000),Y=(Min=120.000000,Max=120.000000),Z=(Min=120.000000,Max=120.000000))
InitialParticlesPerSecond=300.000000
Texture=Texture'ONSBPTextures.fX.ExploTrans'
TextureUSubdivisions=2
TextureVSubdivisions=2
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(2)=SpriteEmitter'OnslaughtBP.ONSArtilleryAirExplosion.SpriteEmitter7'
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-600.000000)
ColorScale(0)=(Color=(B=155,G=180,R=205,A=164))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=155,G=180,R=205,A=170))
FadeOutStartTime=0.740000
FadeInEndTime=0.080000
CoordinateSystem=PTCS_Relative
MaxParticles=3
StartLocationRange=(Z=(Min=-32.000000,Max=128.000000))
AlphaRef=4
SpinsPerSecondRange=(X=(Min=-0.070000,Max=0.070000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=0.340000,RelativeSize=8.520000)
SizeScale(3)=(RelativeTime=1.000000,RelativeSize=14.400000)
StartSizeRange=(X=(Min=30.000000,Max=60.000000))
InitialParticlesPerSecond=50.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'BenTex01.textures.SmokePuff01'
LifetimeRange=(Min=1.600000,Max=2.000000)
InitialDelayRange=(Min=0.059000,Max=0.059000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=500.000000,Max=800.000000))
VelocityLossRange=(X=(Min=1.000000,Max=2.000000),Y=(Min=1.000000,Max=2.000000),Z=(Min=1.000000,Max=2.000000))
RotateVelocityLossRange=True
End Object
Emitters(3)=SpriteEmitter'OnslaughtBP.ONSArtilleryAirExplosion.SpriteEmitter3'
AutoDestroy=True
bNoDelete=False
bNetTemporary=True
RemoteRole=ROLE_SimulatedProxy
}
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