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InitialParticlesPerSecond=16.000000
Texture=Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.400000,Max=0.400000)
End Object
Emitters(19)=SpriteEmitter'OnslaughtBP.ONSDualACDeathExp.SpriteEmitter24'
AutoDestroy=True
bNoDelete=False
}
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