defaultproperties
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Begin Object Class=SpriteEmitter Name=SpriteEmitter43
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MaxParticles=1
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InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EpicParticles.Flares.SoftFlare'
LifetimeRange=(Min=0.700000,Max=0.700000)
End Object
Emitters(0)=SpriteEmitter'OnslaughtBP.ONSShockTankShockExplosion.SpriteEmitter43'
Begin Object Class=SpriteEmitter Name=SpriteEmitter25
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RespawnDeadParticles=False
SpinParticles=True
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AutomaticInitialSpawning=False
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StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=15.000000)
StartSizeRange=(X=(Min=60.000000,Max=65.000000),Y=(Min=80.000000,Max=85.000000),Z=(Min=80.000000,Max=85.000000))
InitialParticlesPerSecond=20.000000
Texture=Texture'AW-2k4XP.Weapons.ShockTankEffectCore2a'
LifetimeRange=(Min=0.500000,Max=0.500000)
WarmupTicksPerSecond=1.000000
RelativeWarmupTime=1.000000
End Object
Emitters(1)=SpriteEmitter'OnslaughtBP.ONSShockTankShockExplosion.SpriteEmitter25'
Begin Object Class=SpriteEmitter Name=SpriteEmitter37
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=176,R=211))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=1
StartSpinRange=(X=(Max=1.000000))
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=10.000000)
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Darken
Texture=Texture'AW-2004Particles.Energy.JumpDuck'
LifetimeRange=(Min=0.600000,Max=0.600000)
End Object
Emitters(2)=SpriteEmitter'OnslaughtBP.ONSShockTankShockExplosion.SpriteEmitter37'
Begin Object Class=SpriteEmitter Name=SpriteEmitter35
UseColorScale=True
RespawnDeadParticles=False
UseSizeScale=True
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ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=111,R=132))
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ColorScale(3)=(RelativeTime=1.000000)
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MaxParticles=1
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
InitialParticlesPerSecond=500.000000
Texture=Texture'AW-2004Particles.Energy.SmoothRing'
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(3)=SpriteEmitter'OnslaughtBP.ONSShockTankShockExplosion.SpriteEmitter35'
Begin Object Class=MeshEmitter Name=MeshEmitter10
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UseColorScale=True
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ColorScale(0)=(Color=(B=255,R=108))
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InitialParticlesPerSecond=500.000000
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Emitters(4)=MeshEmitter'OnslaughtBP.ONSShockTankShockExplosion.MeshEmitter10'
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StartSpinRange=(X=(Max=1.000000))
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=8.000000)
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_Darken
Texture=Texture'AW-2004Particles.Weapons.BoloBlob'
LifetimeRange=(Min=0.600000,Max=0.600000)
End Object
Emitters(5)=SpriteEmitter'OnslaughtBP.ONSShockTankShockExplosion.SpriteEmitter39'
Begin Object Class=SpriteEmitter Name=SpriteEmitter36
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AutomaticInitialSpawning=False
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MaxParticles=1
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StartSpinRange=(X=(Max=1.000000))
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=4.000000)
InitialParticlesPerSecond=2000.000000
Texture=Texture'AW-2004Particles.Fire.BlastMark'
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(6)=SpriteEmitter'OnslaughtBP.ONSShockTankShockExplosion.SpriteEmitter36'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
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ColorScale(1)=(RelativeTime=0.100000,Color=(B=255,G=74,R=124))
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ColorScale(3)=(RelativeTime=1.000000)
CoordinateSystem=PTCS_Relative
MaxParticles=6
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=32.000000,Max=64.000000)
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Particles.Fire.SmokeFragment'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRadialRange=(Min=50.000000,Max=80.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(7)=SpriteEmitter'OnslaughtBP.ONSShockTankShockExplosion.SpriteEmitter1'
AutoDestroy=True
bNoDelete=False
bNetTemporary=True
RemoteRole=ROLE_SimulatedProxy
AmbientGlow=254
}
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