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OnslaughtFull.DamTypeIonTankBlast

Extends
VehicleDamageType
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.VehicleDamageType
         |   
         +-- OnslaughtFull.DamTypeIonTankBlast

Variables Summary
Inherited Variables from UnrealGame.VehicleDamageType
VehicleClass
Inherited Variables from Engine.DamageType
bAlwaysGibs, bAlwaysSevers, bArmorStops, bBulletHit, bCauseConvulsions, bCausedByWorld, bCausesBlood, bDelayedDamage, bDetonatesGoop, bDirectDamage, bExtraMomentumZ, bFastInstantHit, bFlaming, bInstantHit, bKUseOwnDeathVel, bKUseTearOffMomentum, bLeaveBodyEffect, bLocationalHit, bNeverSevers, bRagdollBullet, bRubbery, bSkeletize, bSpecial, bSuperWeapon, bThrowRagdoll, bVehicleHit, DamageDesc, DamageEffect, DamageKick, DamageOverlayMaterial, DamageOverlayTime, DamageThreshold, DamageWeaponName, DeathOverlayMaterial, DeathOverlayTime, DeathString, FemaleSuicide, FlashFog, FlashScale, GibModifier, GibPerterbation, KDamageImpulse, KDeathUpKick, KDeathVel, LowDetailEffect, LowDetailEmitter, LowGoreDamageEffect, LowGoreDamageEmitter, LowGoreDamageSounds, MaleSuicide, PawnDamageEffect, PawnDamageEmitter, PawnDamageSounds, VehicleDamageScaling, VehicleMomentumScaling, ViewFlash, ViewFog

Functions Summary
Inherited Functions from Engine.DamageType
DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage


Defaultproperties

defaultproperties
{
     VehicleClass=Class'OnslaughtFull.ONSHoverTank_IonPlasma'
     DeathString="%o was OBLITERATED by %k"
     FemaleSuicide="%o was OBLITERATED"
     MaleSuicide="%o was OBLITERATED"
     bArmorStops=False
     bDetonatesGoop=True
     bSkeletize=True
     GibModifier=0.000000
     DamageOverlayMaterial=Shader'UT2004Weapons.Shaders.ShockHitShader'
     DamageOverlayTime=1.000000
     VehicleDamageScaling=2.000000
}

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Creation time: sk 18-3-2018 09:49:37.271 - Created with UnCodeX