| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Emitter
|
+-- UT2k4AssaultFull.FX_Turret_IonCannon_LaserBeam
|
+-- OnslaughtFull.FX_IonPlasmaTank_AimLaser
| Variables Summary | |
|---|---|
| ONSHoverTank_IonPlasma_Weapon | WeaponOwner |
| Inherited Variables from UT2k4AssaultFull.FX_Turret_IonCannon_LaserBeam |
|---|
| BeamSize, EndLocation, IonCannonOwner, StartLocation |
| Functions Summary | ||
|---|---|---|
![]() | SetWeaponOwner ())) | |
![]() | UpdateBeamLocation ())) | |
| Inherited Functions from UT2k4AssaultFull.FX_Turret_IonCannon_LaserBeam |
|---|
| PostBeginPlay, SetWeaponOwner, Tick, UpdateBeamLocation, UpdateLaserBeamFX |
| Inherited Functions from Engine.Emitter |
|---|
| Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials |
| Variables Detail |
|---|
| Functions Detail |
|---|
SetWeaponOwner Source code
UpdateBeamLocation Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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