Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- UnrealGame.TeamAI | +-- UnrealGame.DOMTeamAI
Variables Summary | |
---|---|
SquadAI | PrimaryDefender |
Inherited Variables from UnrealGame.TeamAI |
---|
AttackSquad, EnemyTeam, FreelanceSquad, NumSuperPickups, NumSupportingPlayer, Objectives, OrderList[8], OrderOffset, PickedObjective, Squads, SquadType, SuperPickups[16], Team |
Inherited Variables from Engine.Info |
---|
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Functions Summary | ||
---|---|---|
CheckFreelanceObjective (SquadAI S)) | ||
bool | DominationPending ())) | |
FindNewObjectiveFor (SquadAI S, bool bForceUpdate)) | ||
GameObjective | GetLeastDefendedObjective ())) | |
GameObjective | GetPriorityAttackObjectiveFor (SquadAI AttackSquad)) | |
GameObjective | GetPriorityFreelanceObjective ())) | |
bool | PutOnDefense (Bot B)) | |
SetBotOrders (Bot NewBot, RosterEntry R)) | ||
SetOrders (Bot B, name NewOrders, Controller OrderGiver)) | ||
bool | StayFreelance (SquadAI S)) |
Inherited Functions from Engine.Info |
---|
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
Variables Detail |
---|
Functions Detail |
---|
Defaultproperties |
---|
defaultproperties { SquadType=Class'UnrealGame.DOMSquadAI' OrderList(0)="Attack" OrderList(1)="Defend" OrderList(2)="Attack" OrderList(4)="Defend" OrderList(6)="Freelance" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |