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Core.Object
|
+-- Engine.Actor
|
+-- Engine.NavigationPoint
|
+-- Engine.JumpDest
|
+-- UnrealGame.JumpSpot
GameObjective
| Variables Summary | |
|---|---|
| bool | bRealOnlyTranslocator |
| vector | CachedSpeed[8] |
| Actor | TranslocTarget |
| JumpSpot | |
| bool | bDodgeUp |
| bool | bForceAllowDoubleJumping |
| bool | bNeverImpactJump |
| bool | bNoLowGrav |
| bool | bOnlyTranslocator |
| name | TranslocTargetTag |
| float | TranslocZOffset |
| Inherited Variables from Engine.JumpDest |
|---|
| bForceDoubleJump, bOptionalJumpDest, CalculatedGravityZ[8], NeededJump[8], NumUpstreamPaths, UpstreamPaths[8] |
| Functions Summary | ||
|---|---|---|
![]() | bool | CanDoubleJump (Pawn Other)) |
![]() | bool | CanMakeJump (Pawn Other, Float JumpHeight, Float GroundSpeed, Int Num, Actor Start, bool bForceCheck)) |
![]() | float | EffectiveDoubleJump (ReachSpec Path)) |
![]() | PostBeginPlay ())) | |
![]() | int | SpecialCost (Pawn Other, ReachSpec Path)) |
![]() | bool | SuggestMovePreparation (Pawn Other)) |
![]() | bool | TryTranslocator (Pawn Other)) |
| Inherited Functions from Engine.JumpDest |
|---|
| DoJump, GetPathIndex, SpecialCost, SuggestMovePreparation |
| Inherited Functions from Engine.NavigationPoint |
|---|
| Accept, DetourWeight, MoverClosed, MoverOpened, PlayerToucherDied, PostBeginPlay, ProceedWithMove, SetBaseDistance, SetBaseVisibility, SpecialCost, SuggestMovePreparation |
| Variables Detail |
|---|
| Functions Detail |
|---|
CanDoubleJump Source code
CanMakeJump Source code
EffectiveDoubleJump Source code
PostBeginPlay Source code
SpecialCost Source code
SuggestMovePreparation Source code
TryTranslocator Source code| Defaultproperties |
|---|
defaultproperties
{
CachedSpeed(0)=(X=1000000.000000,Y=1000000.000000,Z=1000000.000000)
CachedSpeed(1)=(X=1000000.000000,Y=1000000.000000,Z=1000000.000000)
CachedSpeed(2)=(X=1000000.000000,Y=1000000.000000,Z=1000000.000000)
CachedSpeed(3)=(X=1000000.000000,Y=1000000.000000,Z=1000000.000000)
CachedSpeed(4)=(X=1000000.000000,Y=1000000.000000,Z=1000000.000000)
CachedSpeed(5)=(X=1000000.000000,Y=1000000.000000,Z=1000000.000000)
CachedSpeed(6)=(X=1000000.000000,Y=1000000.000000,Z=1000000.000000)
CachedSpeed(7)=(X=1000000.000000,Y=1000000.000000,Z=1000000.000000)
}
|
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