| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.Mutator
|
+-- UnrealGame.MutBerserk
| Variables Summary |
|---|
| Inherited Variables from Engine.Mutator |
|---|
| bAddToServerPackages, bUserAdded, ConfigMenuClassName, DefaultWeapon, DefaultWeaponName, Description, FriendlyName, GroupName, IconMaterialName, NextMutator |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Functions Summary | ||
|---|---|---|
![]() | bool | CheckReplacement (Actor Other, out byte bSuperRelevant)) |
![]() | ModifyPlayer (Pawn Other)) | |
![]() | tick (float deltatime)) startup | |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| States Summary |
|---|
| BegunPlay Source code |
|---|
|
state BegunPlay |
| startup Source code |
|---|
|
auto state startup |
| tick |
| Functions Detail |
|---|
CheckReplacement Source code
ModifyPlayer Source code
tick startup Source code| Defaultproperties |
|---|
defaultproperties
{
GroupName="Berserk"
FriendlyName="Super Berserk"
Description="Weapons are insanely fast and powerful."
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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