UnrealGame.TeamPlayerReplicationInfo
- Extends
- PlayerReplicationInfo
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.PlayerReplicationInfo
|
+-- UnrealGame.TeamPlayerReplicationInfo
Direct Known Subclasses:
xPlayerReplicationInfo
Inherited Variables from Engine.PlayerReplicationInfo |
ActiveChannel, bAdmin, bBot, bIsFemale, bIsSpectator, bNoTeam, bOnlySpectator, bOutOfLives, bReadyToPlay, bReceivedPing, bRegisteredChatRoom, bTeamNotified, bWaitingPlayer, bWelcomed, CharacterName, CurrentVehicle, CustomReplicationInfo, Deaths, GoalsScored, HasFlag, Kills, NumLives, OldCharacterName, OldName, PacketLoss, Ping, PlayerID, PlayerName, PlayerVolume, PlayerZone, PreviousName, PrivateChatRoom, Score, StartTime, StringDead, StringSpectating, StringUnknown, Team, TeamID, VoiceID, VoiceInfo, VoiceMemberMask, VoiceType, VoiceTypeName |
Structures Summary |
VehicleStats VehicleClass, Kills, Deaths, DeathsDriving |
WeaponStats WeaponClass, kills, deaths, deathsholding |
Inherited Functions from Engine.PlayerReplicationInfo |
ClientNameChange, Destroyed, DisplayDebug, GetCallSign, GetHumanReadableName, GetLocationName, GetNameCallSign, GetPortrait, NeedNetNotify, PostBeginPlay, PostNetBeginPlay, PostNetReceive, Reset, SetCharacterName, SetCharacterVoice, SetChatPassword, SetPlayerName, SetVoiceMemberMask, SetWaitingPlayer, Timer, UpdateCharacter, UpdatePlayerLocation |
var bool bFirstBlood;
var bool bHolding;
var int combocount;
var byte Combos[5];
var int DaredevilPoints;
var int FlagReturns;
var int FlagTouches;
var int flakcount;
var int headcount;
var byte MultiKills[7];
var int ranovercount;
var byte Spree[6];
var int Suicides;
struct
VehicleStats
{
var int Deaths;
var int DeathsDriving;
var int Kills;
var class<Vehicle> VehicleClass;
};
struct
WeaponStats
{
var int deaths;
var int deathsholding;
var int kills;
var class<Weapon> WeaponClass;
};
AddVehicleDeathDriving Source code
function AddVehicleDeathDriving (
class<
Vehicle>
V) )
function AddWeaponDeathHolding (
class<
Weapon> W) )
simulated function PostBeginPlay ( ) )
Creation time: sk 18-3-2018 09:49:54.188 - Created with
UnCodeX