| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.WeaponFire
|
+-- XWeapons.InstantFire
|
+-- XWeapons.MinigunFire
|
+-- XWeapons.MinigunAltFire
|
+-- UTClassic.ClassicMinigunAltFire
| Variables Summary |
|---|
| Inherited Variables from XWeapons.MinigunFire |
|---|
| BarrelRotationsPerSec, FireTime, FiringForce, FiringSound, Gun, MaxRollSpeed, MinigunSoundVolume, RollSpeed, RoundsPerRotation, WindingForce, WindingSound, WindUpTime |
| Functions Summary |
|---|
| Inherited Functions from XWeapons.MinigunFire |
|---|
| BeginState, EndState, FlashMuzzleFlash, InitEffects, IsIdle, ModeTick, PlayAmbientSound, PlayFireEnd, PlayFiring, PlayPreFire, PlayStartHold, PostBeginPlay, StartBerserk, StartFiring, StartSuperBerserk, StopBerserk, StopFiring, StopRolling |
| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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