defaultproperties
{
MaxSpritePPS=35
MaxMeshPPS=35
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=15.000000)
ColorScale(0)=(Color=(B=30,G=90,R=110))
ColorScale(1)=(RelativeTime=0.100000,Color=(B=34,G=44,R=66,A=128))
ColorScale(2)=(RelativeTime=0.900000,Color=(B=36,G=49,R=64,A=128))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=20,G=50,R=80))
MaxParticles=100
StartLocationRange=(Y=(Min=-24.000000,Max=24.000000))
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.025000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'VehicleFX.Particles.DustyCloud2'
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=2.000000,Max=2.000000)
End Object
Emitters(0)=SpriteEmitter'Vehicles.BulldogDust.SpriteEmitter1'
Begin Object Class=MeshEmitter Name=MeshEmitter1
StaticMesh=StaticMesh'EffectMeshes.Particles.DirtChunk_01aw'
UseParticleColor=True
UseCollision=True
UseColorScale=True
FadeOut=True
RespawnDeadParticles=False
AlphaTest=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
Acceleration=(Z=-600.000000)
DampingFactorRange=(X=(Min=0.800000,Max=0.800000),Y=(Min=0.800000,Max=0.800000),Z=(Min=0.500000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=109,G=184,R=220))
FadeOutStartTime=2.000000
MaxParticles=100
StartLocationRange=(Y=(Min=-24.000000,Max=24.000000))
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.010000),Y=(Max=0.010000),Z=(Max=0.010000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
SizeScale(1)=(RelativeTime=0.025000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=0.300000),Y=(Min=0.300000),Z=(Min=0.300000))
DrawStyle=PTDS_AlphaBlend
SecondsBeforeInactive=0.000000
LifetimeRange=(Min=3.000000,Max=3.000000)
StartVelocityRange=(X=(Min=120.000000,Max=120.000000),Y=(Min=-30.000000,Max=30.000000),Z=(Min=60.000000,Max=120.000000))
End Object
Emitters(1)=MeshEmitter'Vehicles.BulldogDust.MeshEmitter1'
bNoDelete=False
bHardAttach=True
}
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