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XEffects.BloodSmallHit

Extends
BloodSpurt

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.xEmitter
      |   
      +-- XEffects.BloodSpurt
         |   
         +-- XEffects.BloodSmallHit

Variables Summary
Inherited Variables from XEffects.BloodSpurt
BloodDecalClass, bMustShow, HitDir, Splats[3]
Inherited Variables from Engine.xEmitter
bCallPreSpawn, bForceAffected, blockOnNet, bSuspendWhenNotVisible, Expire, mAirResistance, mAtLeastOneFrame, mAttenFunc, mAttenKa, mAttenKb, mAttenuate, mAttraction, mBendStrength, mBounds, mbSpinningNodes, mChildEmitter, mChildName, mColElasticity, mCollision, mColMakeSound, mColorRange[2], mDelayRange[2], mDir, mDirDev, mDistanceAtten, mGrowthRate, mHeadIndex, mInvTileCols, mLastPos, mLastVector, mLifeColorMap, mLifeRange[2], mMassRange[2], mMaxParticles, mMeshNodes[8], mNumActivePcl, mNumSprings, mNumTileColumns, mNumTileRows, mNumUpdates, mOwnerVelocityFactor, mParticleType, mpAttenFunc, mPauseTimer, mpIterator, mPosColorMapXY, mPosColorMapXZ, mPosDev, mPosRelative, mpParticles, mpSprings, mRandMeshes, mRandOrient, mRandTextures, mRegen, mRegenBias, mRegenDist, mRegenOffTime[2], mRegenOnTime[2], mRegenPause, mRegenRange[2], mRegenTimer, mRenderableVerts, mSizeRange[2], mSourceActor, mSpawningType, mSpawnVecA, mSpawnVecB, mSpeedRange[2], mSphere, mSpinRange[2], mStartParticles, mT, mTexU, mTexV, mTileAnimation, mTime, mTotalTiles, mUseMeshNodes, mWaveAmplitude, mWaveFrequency, mWaveLockEnd, mWavePhaseA, mWavePhaseB, mWaveShift, SourceStaticMesh, springD, springK, springMaxCompress, springMaxStretch, SystemHandle

Enumerations Summary
Inherited Enumerations from Engine.xEmitter
EAttenFunc, ExParticleTypes, ExSpawningTypes

Functions Summary
function PostNetBeginPlay ()))
Inherited Functions from XEffects.BloodSpurt
PostNetBeginPlay, PrecacheContent, WallSplat
Inherited Functions from Engine.xEmitter
ClampToMaxParticles, CollisionSound, PrecacheContent, PreSpawned, Trigger, UpdatePrecacheMaterials


Functions Detail

PostNetBeginPlay Source code

simulated function PostNetBeginPlay ( ) )


Defaultproperties

defaultproperties
{
     mDelayRange(1)=0.100000
     mLifeRange(0)=0.500000
     mLifeRange(1)=0.900000
     mDirDev=(X=0.700000,Y=0.700000,Z=0.700000)
     mPosDev=(X=5.000000,Y=5.000000,Z=5.000000)
     mSpeedRange(0)=20.000000
     mSpeedRange(1)=70.000000
     mMassRange(0)=0.100000
     mMassRange(1)=0.200000
     mSizeRange(0)=10.000000
     mSizeRange(1)=15.000000
     mNumTileColumns=1
     mNumTileRows=1
     Skins(0)=Texture'XGameShadersB.Blood.BloodPuffA'
}

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Creation time: sk 18-3-2018 09:49:35.310 - Created with UnCodeX