defaultproperties
{
VoiceGender=VG_Female
NameSound(0)=Sound'TauntPack.FJ_redleader'
NameSound(1)=Sound'TauntPack.FJ_blueleader'
AckSound(0)=Sound'TauntPack.fj_affirmative'
AckSound(1)=Sound'TauntPack.fj_got_it'
AckSound(2)=Sound'TauntPack.fj_im_on_it'
AckSound(3)=Sound'TauntPack.fj_roger'
FFireSound(0)=Sound'TauntPack.fj_im_on_your_team'
FFireSound(1)=Sound'TauntPack.fj_im_on_your_team_idiot'
FFireSound(2)=Sound'TauntPack.fj_same_team'
TauntSound(0)=Sound'TauntPack.FJ_and_stay_down'
TauntSound(1)=Sound'TauntPack.FJ_anyoneelsewantsome'
TauntSound(2)=Sound'TauntPack.FJ_boom'
TauntSound(3)=Sound'TauntPack.FJ_burnbaby'
TauntSound(4)=Sound'TauntPack.FJ_diebitch'
TauntSound(5)=Sound'TauntPack.FJ_eatthat'
TauntSound(6)=Sound'TauntPack.FJ_fightlikenali'
TauntSound(7)=Sound'TauntPack.FJ_isthatyourbest'
TauntSound(8)=Sound'TauntPack.FJ_kissmyass'
TauntSound(9)=Sound'TauntPack.FJ_loser'
TauntSound(10)=Sound'TauntPack.FJ_myhouse'
TauntSound(11)=Sound'TauntPack.FJ_next'
TauntSound(12)=Sound'TauntPack.FJ_ohyeah'
TauntSound(13)=Sound'TauntPack.FJ_ownage'
TauntSound(14)=Sound'TauntPack.FJ_seeya'
TauntSound(15)=Sound'TauntPack.FJ_that_had_to_hurt'
TauntSound(16)=Sound'TauntPack.FJ_useless'
TauntSound(17)=Sound'TauntPack.FJ_you_play_like_a_girl'
TauntSound(18)=Sound'TauntPack.FJ_youbedead'
TauntSound(19)=Sound'TauntPack.FJ_youlikethat'
TauntSound(20)=Sound'TauntPack.FJ_youwhore'
TauntSound(21)=Sound'TauntPack.fj_life_is_pain_get_over_it'
TauntSound(22)=Sound'TauntPack.fj_right_between_the_eyes'
TauntSound(23)=Sound'TauntPack.fj_tag_em_and_bag_em'
TauntSound(24)=Sound'TauntPack.fj_that_was_nasty'
TauntSound(25)=Sound'TauntPack.fj_you_bleed_better_than_you_shoot'
TauntSound(26)=Sound'TauntPack.fj_you_suck'
TauntSound(27)=Sound'TauntPack.FJ_blowme'
TauntString(21)="Life Is Pain, Get Over It"
TauntString(22)="Right Between The Eyes"
TauntString(23)="Tag 'Em And Bag 'Em"
TauntString(24)="That Was Nasty"
TauntString(25)="You Bleed Better Than You Shoot"
TauntString(26)="You Suck"
TauntString(27)="Lick me"
numTaunts=28
MatureTaunt(27)=1
OrderSound(0)=Sound'TauntPack.fj_defend_the_base'
OrderSound(1)=Sound'TauntPack.FJ_holdthisposition'
OrderSound(2)=Sound'TauntPack.fj_attack_their_base'
OrderSound(3)=Sound'TauntPack.fj_cover_me'
OrderSound(4)=Sound'TauntPack.FJ_searchanddestroy'
OrderSound(10)=Sound'TauntPack.FJ_take_their_flag'
OrderSound(11)=Sound'TauntPack.fj_defend_the_flag'
OrderSound(12)=Sound'TauntPack.FJ_attackalpha'
OrderSound(13)=Sound'TauntPack.FJ_attackbravo'
OrderSound(14)=Sound'TauntPack.FJ_gettheball'
OtherSound(0)=Sound'TauntPack.fj_base_is_undefended'
OtherSound(1)=Sound'TauntPack.fj_get_our_flag_back'
OtherSound(2)=Sound'TauntPack.FJ_igottheflag'
OtherSound(3)=Sound'TauntPack.fj_ive_got_your_back'
OtherSound(4)=Sound'TauntPack.fj_im_hit'
OtherSound(5)=Sound'TauntPack.fj_man_down'
OtherSound(6)=Sound'TauntPack.fj_im_all_alone_here'
OtherSound(7)=Sound'TauntPack.fj_negative'
OtherSound(8)=Sound'TauntPack.fj_got_it'
OtherSound(9)=Sound'TauntPack.fj_in_position'
OtherSound(10)=Sound'TauntPack.fj_im_going_in'
OtherSound(11)=Sound'TauntPack.fj_area_secure'
OtherSound(12)=Sound'TauntPack.fj_enemy_flag_carrier_is_here'
OtherSound(13)=Sound'TauntPack.fj_i_need_backup'
OtherSound(14)=Sound'TauntPack.fj_incoming'
OtherSound(15)=Sound'TauntPack.fj_ball_carrier_is_here'
OtherSound(16)=Sound'TauntPack.fj_point_alpha_secure'
OtherSound(17)=Sound'TauntPack.fj_point_bravo_secure'
OtherSound(18)=Sound'TauntPack.FJ_attackalpha'
OtherSound(19)=Sound'TauntPack.FJ_attackbravo'
OtherSound(20)=Sound'TauntPack.fj_the_base_is_under_attack'
OtherSound(21)=Sound'TauntPack.fj_were_being_overrun'
OtherSound(22)=Sound'TauntPack.fj_under_heavy_attack'
OtherSound(23)=Sound'TauntPack.FJ_defend_point_alpha'
OtherSound(24)=Sound'TauntPack.FJ_defend_point_bravo'
OtherSound(25)=Sound'TauntPack.FJ_gettheball'
OtherSound(26)=Sound'TauntPack.fj_im_on_defense'
OtherSound(27)=Sound'TauntPack.fj_im_on_offense'
OtherSound(28)=Sound'TauntPack.fj_take_point_alpha'
OtherSound(29)=Sound'TauntPack.fj_take_point_bravo'
OtherSound(30)=Sound'TauntPack.FJ_medic'
OtherSound(31)=Sound'TauntPack.FJ_nice'
OtherSound(32)=Sound'TauntPack.fj_cant_feel_my_legs'
OtherSound(33)=Sound'TauntPack.fj_nice_shot'
OtherString(32)="I Can't Feel My Legs"
OtherString(33)="Nice Shot"
DeathPhrases(0)=Sound'TauntPack.FJ_medic'
DeathPhrases(1)=Sound'TauntPack.FJ_nice'
DeathPhrases(2)=Sound'TauntPack.fj_cant_feel_my_legs'
DeathPhrases(3)=Sound'TauntPack.fj_nice_shot'
NumDeathPhrases=4
VoicePackName="Female Juggernaut"
}
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