| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Brush
|
+-- Engine.Volume
|
+-- Engine.PhysicsVolume
|
+-- XGame.LavaVolume
| Variables Summary |
|---|
| Inherited Variables from Engine.Volume |
|---|
| AssociatedActor, AssociatedActorTag, DecoList, LocationName, LocationPriority |
| Functions Summary |
|---|
| Inherited Functions from Engine.PhysicsVolume |
|---|
| ActorEnteredVolume, ActorLeavingVolume, BaseChange, CausePainTo, PawnEnteredVolume, PawnLeavingVolume, PhysicsChangedFor, PlayEntrySplash, PlayerPawnDiedInVolume, PlayExitSplash, PostBeginPlay, PreBeginPlay, Reset, TimerPop, touch, Trigger, untouch |
| Inherited Functions from Engine.Volume |
|---|
| BeginState, DisplayDebug, Encompasses, PostBeginPlay, touch, untouch |
| Defaultproperties |
|---|
defaultproperties
{
DamagePerSec=40.000000
DamageType=Class'Engine.FellLava'
FluidFriction=4.000000
ViewFog=(X=0.585938,Y=0.195313,Z=0.078125)
bPainCausing=True
bDestructive=True
bNoInventory=True
KExtraLinearDamping=0.800000
KExtraAngularDamping=0.100000
LocationName="in lava"
RemoteRole=ROLE_None
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||