| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- XGame.SpeciesType
|
+-- XGame.SPECIES_Human
|
+-- XGame.SPECIES_Egypt
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from XGame.SpeciesType |
|---|
| GetOffsetForSequence, GetRagSkelName, GetVoiceType, LoadResources, ModifyImpartedDamage, ModifyPawn, ModifyReceivedDamage, SetTeamSkin, Setup |
| Defaultproperties |
|---|
defaultproperties
{
SpeciesName="Egyptian"
RaceNum=2
TauntAnims(8)="Gesture_Taunt02"
TauntAnims(9)="Idle_Character02"
AirControl=2.500000
GroundSpeed=1.100000
JumpZ=1.500000
ReceivedDamageScaling=1.200000
DodgeSpeedZ=1.500000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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