| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- XGame.SpeciesType
|
+-- XGame.SPECIES_Human
|
+-- XGame.SPECIES_Night
| Variables Summary |
|---|
| Functions Summary | ||
|---|---|---|
![]() | int | ModifyImpartedDamage (int Damage, pawn injured, pawn instigatedBy, vector HitLocation, vector Momentum, class |
| Inherited Functions from XGame.SpeciesType |
|---|
| GetOffsetForSequence, GetRagSkelName, GetVoiceType, LoadResources, ModifyImpartedDamage, ModifyPawn, ModifyReceivedDamage, SetTeamSkin, Setup |
| Functions Detail |
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ModifyImpartedDamage Source code| Defaultproperties |
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defaultproperties
{
MaleVoice="XGame.NightMaleVoice"
FemaleVoice="XGame.NightFemaleVoice"
MaleSoundGroup="XGame.xNightMaleSoundGroup"
FemaleSoundGroup="XGame.xNightFemaleSoundGroup"
SpeciesName="Night"
RaceNum=5
TauntAnims(8)="Gesture_Taunt03"
TauntAnims(9)="Idle_Character03"
DamageScaling=0.700000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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