Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- UnrealGame.CTFHUDMessage | +-- XGame.xBombHUDMessage
Variables Summary |
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Inherited Variables from UnrealGame.CTFHUDMessage |
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EnemyHasFlagString, RedColor, YellowColor, YouHaveFlagString |
Inherited Variables from Engine.LocalMessage |
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bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode |
Enumerations Summary |
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Inherited Enumerations from Engine.LocalMessage |
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EStackMode |
Functions Summary |
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Inherited Functions from UnrealGame.CTFHUDMessage |
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GetColor, GetString |
Inherited Functions from Engine.LocalMessage |
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AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage |
Defaultproperties |
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defaultproperties { YouHaveFlagString="You have the ball, deliver it to enemy base!" EnemyHasFlagString="The enemy has the ball, recover it!" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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