| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Light
|
+-- Gameplay.TriggerLight
|
+-- XGame.xDomAlert
| Variables Summary |
|---|
| Inherited Variables from Gameplay.TriggerLight |
|---|
| Alpha, bDelayFullOn, bInitiallyOn, ChangeTime, Direction, InitialBrightness, poundTime, RemainOnTime, SavedTrigger |
| Inherited Variables from Engine.Light |
|---|
| CoronaRotation, CoronaRotationOffset, MaxCoronaSize, MinCoronaSize, UseOwnFinalBlend |
| Functions Summary |
|---|
| Inherited Functions from Gameplay.TriggerLight |
|---|
| BeginPlay, Tick, Timer, Trigger, UnTrigger |
| Defaultproperties |
|---|
defaultproperties
{
Tag="RedDomination"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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