| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ScoreBoard
|
+-- XInterface.ScoreBoardDeathMatch
|
+-- XInterface.ScoreBoardTeamDeathMatch
ScoreBoard_Assault
| Constants Summary |
|---|
| Inherited Contants from XInterface.ScoreBoardDeathMatch |
|---|
| MAXPLAYERS |
| Variables Summary | |
|---|---|
| Material | FlagIcon |
| Material | ScoreBack |
| Material | ScoreboardU |
| Material | TeamBoxMaterial[2] |
| Color | TeamColors[2] |
| Inherited Variables from XInterface.ScoreBoardDeathMatch |
|---|
| AdminText, BoxMaterial, Continue, DeathsText, Ended, FooterText, FPH, FPHTime, FragLimit, GameType, MapName, MatchIDText, MaxLives, NetText, NotReadyText, OutFireText, OutText, PingText, PlayerText, PLText, PointsText, PRIArray[MAXPLAYERS], RankText, ReadyText, Restart, SkillLevel[8], Spacer, TimeLimit, TimeText |
| Inherited Variables from Engine.ScoreBoard |
|---|
| bDisplayMessages, GRI, HUDClass |
| Functions Summary | ||
|---|---|---|
![]() | DrawTeam (int TeamNum, int PlayerCount, int OwnerOffset, Canvas Canvas, int FontReduction, int BoxSpaceY, int PlayerBoxSizeY, int HeaderOffsetY)) | |
![]() | UpdatePrecacheMaterials ())) | |
![]() | UpdateScoreBoard (Canvas Canvas)) | |
| Inherited Functions from Engine.ScoreBoard |
|---|
| DrawScoreboard, FormatTime, GetSmallerFontFor, GetSmallFontFor, HaveHalfFont, Init, InitGRI, InitTitle, InOrder, NextStats, PostBeginPlay, SortPRIArray, UpdateGRI, UpdateScoreBoard |
| Variables Detail |
|---|
| Functions Detail |
|---|
DrawTeam Source code
UpdatePrecacheMaterials Source code
UpdateScoreBoard Source code| Defaultproperties |
|---|
defaultproperties
{
TeamBoxMaterial(0)=Texture'InterfaceContent.Menu.ScoreBoxC'
TeamBoxMaterial(1)=Texture'InterfaceContent.Menu.ScoreBoxB'
ScoreBack=FinalBlend'MenuEffects.ScoreBoard.ScoreIcon_FB'
FlagIcon=FinalBlend'MenuEffects.ScoreBoard.ScoreboardU_FB'
ScoreBoardU=FinalBlend'MenuEffects.ScoreBoard.ScoreboardU_FB'
TeamColors(0)=(R=255,A=255)
TeamColors(1)=(B=255,A=255)
FragLimit="SCORE LIMIT:"
}
|
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