XInterface.Tab_MultiplayerHostMain
- Extends
- UT2K3TabPanel
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPanel
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+-- XInterface.GUITabPanel
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+-- XInterface.UT2K3TabPanel
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+-- XInterface.Tab_MultiplayerHostMain
var config string LastGameType;
var config string LastMap;
var localized string MessageNoInfo;
delegate OnChangeGameType ( )
function string GetGameClass ( ) )
function bool GetIsTeamGame ( ) )
function string GetMapListClass ( ) )
function string GetMapPrefix ( ) )
function string GetRulesClass ( ) )
function string ParseDescStr ( string DescStr, int index) )
function string Play ( ) )
function ReadMapInfo ( string MapName) )
function ReadMapList ( string MapPreFix, string MapListClass) )
function SelectGameType ( string GameType) )
defaultproperties
{
MessageNoInfo="No information available!"
Begin Object Class=GUIImage Name=MPHostBK1
Image=Texture'InterfaceContent.Menu.BorderBoxD'
ImageColor=(A=160)
ImageStyle=ISTY_Stretched
WinTop=0.024687
WinLeft=0.016758
WinWidth=0.957500
WinHeight=0.107188
End Object
Controls(0)=GUIImage'XInterface.Tab_MultiplayerHostMain.MPHostBK1'
Begin Object Class=GUIImage Name=MPHostBK2
Image=Texture'InterfaceContent.Menu.BorderBoxD'
ImageColor=(A=160)
ImageStyle=ISTY_Stretched
WinTop=0.160885
WinLeft=0.022695
WinWidth=0.451172
WinHeight=0.416016
End Object
Controls(1)=GUIImage'XInterface.Tab_MultiplayerHostMain.MPHostBK2'
Begin Object Class=moComboBox Name=MPHost_GameType
ComponentJustification=TXTA_Left
CaptionWidth=0.300000
Caption="Game Type:"
OnCreateComponent=MPHost_GameType.InternalOnCreateComponent
Hint="Select the type of game you wish to play."
WinTop=0.047917
WinLeft=0.250000
WinHeight=0.060000
OnChange=Tab_MultiplayerHostMain.GameTypeChanged
End Object
Controls(2)=moComboBox'XInterface.Tab_MultiplayerHostMain.MPHost_GameType'
Begin Object Class=GUIImage Name=MPHost_MapImage
Image=Texture'InterfaceContent.Menu.NoLevelPreview'
ImageStyle=ISTY_Scaled
ImageRenderStyle=MSTY_Normal
WinTop=0.165573
WinLeft=0.518984
WinWidth=0.444063
WinHeight=0.406562
End Object
Controls(3)=GUIImage'XInterface.Tab_MultiplayerHostMain.MPHost_MapImage'
Begin Object Class=GUIScrollTextBox Name=MPHost_MapScroll
CharDelay=0.002500
EOLDelay=0.500000
OnCreateComponent=MPHost_MapScroll.InternalOnCreateComponent
WinTop=0.255209
WinLeft=0.030859
WinWidth=0.430274
WinHeight=0.302539
End Object
Controls(4)=GUIScrollTextBox'XInterface.Tab_MultiplayerHostMain.MPHost_MapScroll'
Begin Object Class=GUIImage Name=MPHostBK3
Image=Texture'InterfaceContent.Menu.BorderBoxA1'
ImageColor=(A=160)
ImageStyle=ISTY_Stretched
ImageRenderStyle=MSTY_Normal
WinTop=0.160104
WinLeft=0.515781
WinWidth=0.450664
WinHeight=0.416758
End Object
Controls(5)=GUIImage'XInterface.Tab_MultiplayerHostMain.MPHostBK3'
Begin Object Class=GUIListBox Name=MPHostListFullMapList
bVisibleWhenEmpty=True
OnCreateComponent=MPHostListFullMapList.InternalOnCreateComponent
StyleName="SquareButton"
Hint="Select the map to play"
WinTop=0.604115
WinLeft=0.021875
WinWidth=0.392773
WinHeight=0.386486
OnChange=Tab_MultiplayerHostMain.MapListChange
End Object
Controls(6)=GUIListBox'XInterface.Tab_MultiplayerHostMain.MPHostListFullMapList'
Begin Object Class=GUIButton Name=MPHostListAdd
Caption="Add"
Hint="Add this map to your map list"
WinTop=0.679530
WinLeft=0.433203
WinWidth=0.123828
WinHeight=0.050000
OnClickSound=CS_Up
OnClick=Tab_MultiplayerHostMain.MapAdd
OnKeyEvent=MPHostListAdd.InternalOnKeyEvent
End Object
Controls(7)=GUIButton'XInterface.Tab_MultiplayerHostMain.MPHostListAdd'
Begin Object Class=GUIButton Name=MPHostListRemove
Caption="Remove"
Hint="Remove this map from your map list"
WinTop=0.862864
WinLeft=0.433203
WinWidth=0.123828
WinHeight=0.050000
OnClickSound=CS_Down
OnClick=Tab_MultiplayerHostMain.MapRemove
OnKeyEvent=MPHostListRemove.InternalOnKeyEvent
End Object
Controls(8)=GUIButton'XInterface.Tab_MultiplayerHostMain.MPHostListRemove'
Begin Object Class=GUIButton Name=MPHostListUp
Caption="Up"
Hint="Move this map higher up in the list"
WinTop=0.610259
WinLeft=0.433203
WinWidth=0.123828
WinHeight=0.050000
OnClickSound=CS_Up
OnClick=Tab_MultiplayerHostMain.MapUp
OnKeyEvent=MPHostListUp.InternalOnKeyEvent
End Object
Controls(9)=GUIButton'XInterface.Tab_MultiplayerHostMain.MPHostListUp'
Begin Object Class=GUIButton Name=MPHostListAll
Caption="Add All"
Hint="Add all maps to your map list"
WinTop=0.733697
WinLeft=0.433203
WinWidth=0.123828
WinHeight=0.050000
OnClickSound=CS_Up
OnClick=Tab_MultiplayerHostMain.MapAll
OnKeyEvent=MPHostListAll.InternalOnKeyEvent
End Object
Controls(10)=GUIButton'XInterface.Tab_MultiplayerHostMain.MPHostListAll'
Begin Object Class=GUIButton Name=MPHostListClear
Caption="Remove All"
Hint="Remove all maps from your map list"
WinTop=0.808697
WinLeft=0.433203
WinWidth=0.123828
WinHeight=0.050000
OnClickSound=CS_Down
OnClick=Tab_MultiplayerHostMain.MapClear
OnKeyEvent=MPHostListClear.InternalOnKeyEvent
End Object
Controls(11)=GUIButton'XInterface.Tab_MultiplayerHostMain.MPHostListClear'
Begin Object Class=GUIButton Name=MPHostListDown
Caption="Down"
Hint="Move this map lower down in the list"
WinTop=0.932135
WinLeft=0.433203
WinWidth=0.123828
WinHeight=0.050000
OnClickSound=CS_Down
OnClick=Tab_MultiplayerHostMain.MapDown
OnKeyEvent=MPHostListDown.InternalOnKeyEvent
End Object
Controls(12)=GUIButton'XInterface.Tab_MultiplayerHostMain.MPHostListDown'
Begin Object Class=GUIListBox Name=MPHostListCurMapList
bVisibleWhenEmpty=True
OnCreateComponent=MPHostListCurMapList.InternalOnCreateComponent
StyleName="SquareButton"
Hint="Select the map to play"
WinTop=0.604115
WinLeft=0.574610
WinWidth=0.391796
WinHeight=0.386486
OnChange=Tab_MultiplayerHostMain.MapListChange
End Object
Controls(13)=GUIListBox'XInterface.Tab_MultiplayerHostMain.MPHostListCurMapList'
Begin Object Class=GUILabel Name=MPHostMapName
Caption="Testing"
TextAlign=TXTA_Center
TextColor=(B=0,G=180,R=220)
TextFont="UT2HeaderFont"
WinTop=0.175468
WinLeft=0.057617
WinWidth=0.382813
WinHeight=32.000000
End Object
Controls(14)=GUILabel'XInterface.Tab_MultiplayerHostMain.MPHostMapName'
Begin Object Class=GUILabel Name=IAMain_MapAuthor
Caption="Testing"
TextAlign=TXTA_Center
TextColor=(B=255,G=255,R=255)
TextFont="UT2SmallHeaderFont"
WinTop=0.471822
WinLeft=0.531054
WinWidth=0.445313
WinHeight=17.000000
End Object
Controls(15)=GUILabel'XInterface.Tab_MultiplayerHostMain.IAMain_MapAuthor'
Begin Object Class=GUILabel Name=IAMain_MapPlayers
Caption="Best for 4 to 8 players"
TextAlign=TXTA_Center
TextColor=(B=255,G=255,R=255)
TextFont="UT2SmallHeaderFont"
WinTop=0.513489
WinLeft=0.531054
WinWidth=0.445313
WinHeight=17.000000
End Object
Controls(16)=GUILabel'XInterface.Tab_MultiplayerHostMain.IAMain_MapPlayers'
WinTop=0.150000
WinHeight=0.770000
}
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Creation time: sk 18-3-2018 09:49:53.486 - Created with
UnCodeX