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XInterface.UT2MultiplayerHostPage

Extends
UT2K3GUIPage

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K3GUIPage
               |   
               +-- XInterface.UT2MultiplayerHostPage

Variables Summary
stringBotTabHint
stringBotTabLabel
stringMainTabHint
stringMainTabLabel
stringMutatorsTabHint
stringMutatorsTabLabel
GUITabControlMyTabs
Tab_InstantActionBotConfigpBotConfig
Tab_MultiplayerHostMainpMain
Tab_InstantActionMutatorspMutators
Tab_InstantActionBaseRulespRules
Tab_MultiplayerHostServerSettingspServer
stringRulesTabHint
stringRulesTabLabel
stringServerTabHint
stringServerTabLabel
Inherited Variables from XInterface.GUIPage
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers

Functions Summary
functionbool BackButtonClick (GUIComponent Sender))
function ChangeCustomBots (bool Enable))
function ChangeGameType ()))
event ChangeHint (string NewHint))
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InternalOnReOpen ()))
functionbool PlayButtonClick (GUIComponent Sender))
function TabChange (GUIComponent Sender))
Inherited Functions from XInterface.GUIPage
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus


Variables Detail

BotTabHint Source code

var localized string BotTabHint;

BotTabLabel Source code

var localized string BotTabLabel;

MainTabHint Source code

var localized string MainTabHint;

MainTabLabel Source code

var localized string MainTabLabel;

MutatorsTabHint Source code

var localized string MutatorsTabHint;

MutatorsTabLabel Source code

var localized string MutatorsTabLabel;

MyTabs Source code

var GUITabControl MyTabs;

pBotConfig Source code

var Tab_InstantActionBotConfig pBotConfig;

pMain Source code

var Tab_MultiplayerHostMain pMain;

pMutators Source code

var Tab_InstantActionMutators pMutators;

pRules Source code

var Tab_InstantActionBaseRules pRules;

pServer Source code

var Tab_MultiplayerHostServerSettings pServer;

RulesTabHint Source code

var localized string RulesTabHint;

RulesTabLabel Source code

var localized string RulesTabLabel;

ServerTabHint Source code

var localized string ServerTabHint;

ServerTabLabel Source code

var localized string ServerTabLabel;


Functions Detail

BackButtonClick Source code

function bool BackButtonClick ( GUIComponent Sender) )

ChangeCustomBots Source code

function ChangeCustomBots ( bool Enable) )

ChangeGameType Source code

function ChangeGameType ( ) )

ChangeHint Source code

event ChangeHint ( string NewHint) )

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnReOpen Source code

function InternalOnReOpen ( ) )

PlayButtonClick Source code

function bool PlayButtonClick ( GUIComponent Sender) )

TabChange Source code

function TabChange ( GUIComponent Sender) )


Defaultproperties

defaultproperties
{
     MainTabLabel="Game & Map"
     MainTabHint="Choose the starting map and game type to play..."
     RulesTabLabel="Game Rules"
     RulesTabHint="Configure the current game type..."
     MutatorsTabLabel="Mutators"
     MutatorsTabHint="Select and configure any mutators to use..."
     ServerTabLabel="Server"
     ServerTabHint="Configure all server specific settings..."
     BotTabLabel="Bot Config"
     BotTabHint="Configure any bots that will be in the session..."
     Background=Texture'InterfaceContent.Backgrounds.bg11'
     OnReOpen=UT2MultiplayerHostPage.InternalOnReOpen
     Begin Object Class=GUITitleBar Name=HostHeader
         Effect=FinalBlend'InterfaceContent.Menu.CO_Final'
         Caption="Host Multiplayer Game"
         StyleName="Header"
         WinTop=0.036406
         WinHeight=46.000000
     End Object
     Controls(0)=GUITitleBar'XInterface.UT2MultiplayerHostPage.HostHeader'


     Begin Object Class=GUITabControl Name=HostTabs
         TabHeight=0.040000
         WinTop=0.250000
         WinHeight=48.000000
         bAcceptsInput=True
         OnActivate=HostTabs.InternalOnActivate
         OnChange=UT2MultiplayerHostPage.TabChange
     End Object
     Controls(1)=GUITabControl'XInterface.UT2MultiplayerHostPage.HostTabs'


     Begin Object Class=GUITitleBar Name=HostFooter
         bUseTextHeight=False
         StyleName="Footer"
         WinTop=0.930000
         WinLeft=0.120000
         WinWidth=0.760000
         WinHeight=0.055000
     End Object
     Controls(2)=GUITitleBar'XInterface.UT2MultiplayerHostPage.HostFooter'


     Begin Object Class=GUIButton Name=HostPlayButton
         Caption="START"
         StyleName="SquareMenuButton"
         Hint="Start the server"
         WinTop=0.930000
         WinLeft=0.880000
         WinWidth=0.120000
         WinHeight=0.055000
         OnClick=UT2MultiplayerHostPage.PlayButtonClick
         OnKeyEvent=HostPlayButton.InternalOnKeyEvent
     End Object
     Controls(3)=GUIButton'XInterface.UT2MultiplayerHostPage.HostPlayButton'


     Begin Object Class=GUIButton Name=HostBackButton
         Caption="BACK"
         StyleName="SquareMenuButton"
         Hint="Cancel Changes and Return to Previous Menu"
         WinTop=0.930000
         WinWidth=0.120000
         WinHeight=0.055000
         OnClick=UT2MultiplayerHostPage.BackButtonClick
         OnKeyEvent=HostBackButton.InternalOnKeyEvent
     End Object
     Controls(4)=GUIButton'XInterface.UT2MultiplayerHostPage.HostBackButton'


     WinHeight=1.000000
}

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Creation time: sk 18-3-2018 09:49:58.078 - Created with UnCodeX