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Core.Object | +-- Engine.Actor | +-- Engine.Vignette | +-- XInterface.UT2LoadingPageBase | +-- XInterface.UT2SP_LadderLoading
Variables Summary | |
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Color | Blue |
Material | Box |
Material | CharFrame |
UnrealTeamInfo | EnemyTeamInfo |
UT2003GameProfile | GameProf |
string | LoadingMessage |
MatchInfo | myMatchInfo |
array<xUtil.PlayerRecord> | PlayerList |
Color | Red |
string | StatNames[5] |
Color | White |
Color | Yellow |
Inherited Variables from XInterface.UT2LoadingPageBase |
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Operations |
Inherited Variables from Engine.Vignette |
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GameClass, MapName |
Functions Summary | ||
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AddBackground ())) | ||
AddLoading ())) | ||
AddOpponentRoster ())) | ||
AddPlayerRoster ())) | ||
AddTeamBar (int TeamId, string TeamIconName, out array<string> Crew, float top, Color TeamColor, optional bool bNameUp)) | ||
AddTeamCompare ())) | ||
AddTitle ())) | ||
xUtil.PlayerRecord | FindPlayerInPlayerList (string playername)) | |
init ())) |
Inherited Functions from XInterface.UT2LoadingPageBase |
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AddImage, AddImageStretched, AddJustifiedText, AddMultiLineText, AddText, DLOTexture, DrawVignette |
Inherited Functions from Engine.Vignette |
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DrawVignette, Init |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { White=(B=255,G=255,R=255,A=255) Yellow=(G=255,R=255,A=255) Blue=(B=255,G=64,R=64,A=255) Red=(R=255,A=255) Box=Texture'InterfaceContent.Menu.BorderBoxD' CharFrame=FinalBlend'InterfaceContent.Menu.CharFrame_Final' StatNames(0)="VS" StatNames(1)="Accuracy" StatNames(2)="Aggressiveness" StatNames(3)="Agility" StatNames(4)="Tactics" LoadingMessage="Loading..." } |
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