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Core.Object
|
+-- Engine.Actor
|
+-- Engine.InventoryAttachment
|
+-- Engine.WeaponAttachment
|
+-- XGame.xWeaponAttachment
|
+-- XWeapons.LinkAttachment
WA_LinkTurret
| Variables Summary | |
|---|---|
| bool | bReplicateLinkColor |
| ELinkColor | LinkColor |
| int | Links |
| LinkMuzFlashProj3rd | MuzFlash |
| Inherited Variables from XGame.xWeaponAttachment |
|---|
| bAltRapidFire, bHeavy, bRapidFire, LitWeapon, mHitActor, mHitNormal |
| Inherited Variables from Engine.WeaponAttachment |
|---|
| bAutoFire, BeaconColor, bMatchWeapons, FiringMode, FiringSpeed, FlashCount, mHitLocation, SpawnHitCount, SplashEffect |
| Enumerations Summary | ||
|---|---|---|
| ELinkColor LC_Green, LC_Red, LC_Blue, LC_Gold, | ||
| Functions Summary | ||
|---|---|---|
![]() | Destroyed ())) | |
![]() | SetLinkColor (ELinkColor NewColor )) | |
![]() | ThirdPersonEffects ())) | |
![]() | UpdateLinkColor ())) | |
| Inherited Functions from XGame.xWeaponAttachment |
|---|
| GetHitInfo, GetTipLocation, Hide, InitFor, PostNetBeginPlay, ThirdPersonEffects, Timer, WeaponLight |
| Inherited Functions from Engine.WeaponAttachment |
|---|
| CheckForSplash, ThirdPersonEffects, UpdateHit |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Functions Detail |
|---|
Destroyed Source code
SetLinkColor Source code
ThirdPersonEffects Source code
UpdateLinkColor Source code| Defaultproperties |
|---|
defaultproperties
{
bRapidFire=True
bAltRapidFire=True
bMatchWeapons=True
Mesh=SkeletalMesh'NewWeapons2004.NewLinkGun_3rd'
RelativeLocation=(X=15.000000,Y=-5.000000,Z=-7.000000)
RelativeRotation=(Pitch=32768)
}
|
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