| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- XGame.AimedAttachment
|
+-- XWeapons.ShieldEffect3rd
|
+-- XWeapons.ShieldEffect3rdBLUE
| Variables Summary |
|---|
| Inherited Variables from XWeapons.ShieldEffect3rd |
|---|
| Brightness, DesiredBrightness, HitCount, OldHitCount, Sparks |
| Inherited Variables from XGame.AimedAttachment |
|---|
| AimedOffset, BaseOffset, DownwardBias |
| Functions Summary |
|---|
| Inherited Functions from XWeapons.ShieldEffect3rd |
|---|
| Destroyed, Flash, PostNetReceive, SetBrightness, Timer |
| Defaultproperties |
|---|
defaultproperties
{
Skins(0)=FinalBlend'XEffectMat.Shield.BlueShell'
Skins(1)=FinalBlend'XEffectMat.Shield.BlueShell'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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