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Engine.SeqAct_FinishSequence


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/**
 * Upon activation this action triggers the associated output link
 * of the owning Sequence.
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class SeqAct_FinishSequence extends SequenceAction
	native(Sequence);

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/** Text label to use on the sequence output link */
var() string OutputLabel;

defaultproperties
{
   OutputLabel="Default Output"
   ObjName="Finish Sequence"
   ObjCategory="Misc"
   Name="Default__SeqAct_FinishSequence"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

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Class file time: tr 31-1-2018 17:18:06.000 - Creation time: sk 18-3-2018 10:01:12.694 - Created with UnCodeX