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/** * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class SeqAct_ForceFeedback extends SequenceAction; var() editinline ForceFeedbackWaveform FFWaveform; defaultproperties { InputLinks(0)=(LinkDesc="Start") InputLinks(1)=(LinkDesc="Stop") ObjName="Force Feedback" ObjCategory="Misc" Name="Default__SeqAct_ForceFeedback" ObjectArchetype=SequenceAction'Engine.Default__SequenceAction' } |
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