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Engine.SeqAct_MultiLevelStreaming


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/**
 * SeqAct_MultiLevelStreaming
 *
 * Kismet action exposing loading and unloading of multiple levels at once.
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class SeqAct_MultiLevelStreaming extends SeqAct_LevelStreamingBase
	native(Sequence);

struct native LevelStreamingNameCombo
{
	/** Cached LevelStreaming object that is going to be loaded/ unloaded on request.	*/
	var		const LevelStreaming		Level;
	/** LevelStreaming object name.														*/
	var()	const Name					LevelName;
};

/** Array of levels to load/ unload														*/
var() array<LevelStreamingNameCombo>	Levels;

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defaultproperties
{
   ObjName="Stream Multiple Levels"
   Name="Default__SeqAct_MultiLevelStreaming"
   ObjectArchetype=SeqAct_LevelStreamingBase'Engine.Default__SeqAct_LevelStreamingBase'
}

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Class file time: tr 31-1-2018 17:18:06.000 - Creation time: sk 18-3-2018 10:01:12.829 - Created with UnCodeX