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Engine.SeqAct_SetObject


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/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class SeqAct_SetObject extends SeqAct_SetSequenceVariable
	native(Sequence);

// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)

/** Default value to use if no variables are linked */
var() Object DefaultValue;

var Object Value;

defaultproperties
{
   VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Value",PropertyName="Value",MinVars=1,MaxVars=255)
   ObjClassVersion=2
   ObjName="Object"
   Name="Default__SeqAct_SetObject"
   ObjectArchetype=SeqAct_SetSequenceVariable'Engine.Default__SeqAct_SetSequenceVariable'
}

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Class file time: tr 31-1-2018 17:18:08.000 - Creation time: sk 18-3-2018 10:01:12.990 - Created with UnCodeX