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Engine.SkeletalMeshActorSpawnable


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/**
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */

class SkeletalMeshActorSpawnable extends SkeletalMeshActor
	notplaceable;

defaultproperties
{
   Begin Object Class=SkeletalMeshComponent Name=SkeletalMeshComponent0 ObjName=SkeletalMeshComponent0 Archetype=SkeletalMeshComponent'Engine.Default__SkeletalMeshActor:SkeletalMeshComponent0'
      Begin Object Class=AnimNodeSequence Name=AnimNodeSeq0 ObjName=AnimNodeSeq0 Archetype=AnimNodeSequence'Engine.Default__SkeletalMeshActor:AnimNodeSeq0'
         ObjectArchetype=AnimNodeSequence'Engine.Default__SkeletalMeshActor:AnimNodeSeq0'
      End Object
      Animations=AnimNodeSequence'Engine.Default__SkeletalMeshActorSpawnable:SkeletalMeshComponent0.AnimNodeSeq0'
      ObjectArchetype=SkeletalMeshComponent'Engine.Default__SkeletalMeshActor:SkeletalMeshComponent0'
   End Object
   SkeletalMeshComponent=SkeletalMeshComponent0
   Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=MyLightEnvironment Archetype=DynamicLightEnvironmentComponent'Engine.Default__SkeletalMeshActor:MyLightEnvironment'
      ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__SkeletalMeshActor:MyLightEnvironment'
   End Object
   LightEnvironment=MyLightEnvironment
   Begin Object Class=AudioComponent Name=FaceAudioComponent ObjName=FaceAudioComponent Archetype=AudioComponent'Engine.Default__SkeletalMeshActor:FaceAudioComponent'
      ObjectArchetype=AudioComponent'Engine.Default__SkeletalMeshActor:FaceAudioComponent'
   End Object
   FacialAudioComp=FaceAudioComponent
   Components(0)=MyLightEnvironment
   Components(1)=SkeletalMeshComponent0
   Components(2)=FaceAudioComponent
   bNoDelete=False
   CollisionComponent=SkeletalMeshComponent0
   CollisionType=COLLIDE_CustomDefault
   Name="Default__SkeletalMeshActorSpawnable"
   ObjectArchetype=SkeletalMeshActor'Engine.Default__SkeletalMeshActor'
}

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Class file time: tr 31-1-2018 17:18:30.000 - Creation time: sk 18-3-2018 10:01:14.319 - Created with UnCodeX