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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class SkyLight extends Light native placeable; defaultproperties { Begin Object Class=SkyLightComponent Name=SkyLightComponent0 ObjName=SkyLightComponent0 Archetype=SkyLightComponent'Engine.Default__SkyLightComponent' UseDirectLightMap=True bCanAffectDynamicPrimitivesOutsideDynamicChannel=True Name="SkyLightComponent0" ObjectArchetype=SkyLightComponent'Engine.Default__SkyLightComponent' End Object LightComponent=SkyLightComponent0 Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'Engine.Default__Light:Sprite' Sprite=Texture2D'EngineResources.S_SkyLight' ObjectArchetype=SpriteComponent'Engine.Default__Light:Sprite' End Object Components(0)=Sprite Components(1)=SkyLightComponent0 Name="Default__SkyLight" ObjectArchetype=Light'Engine.Default__Light' } |
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