Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.SkyLightComponent

Extends
LightComponent
Modifiers
native collapsecategories hidecategories ( Object ) editinlinenew

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.ActorComponent
      |   
      +-- Engine.LightComponent
         |   
         +-- Engine.SkyLightComponent

Variables Summary
SkyLightComponent
floatLowerBrightness
colorLowerColor
Inherited Variables from Engine.LightComponent
bCanAffectDynamicPrimitivesOutsideDynamicChannel, bCastCompositeShadow, bEnabled, bForceDynamicLight, bHasLightEverBeenBuiltIntoLightMap, bOnlyAffectSameAndSpecifiedLevels, Brightness, bUseVolumes, CastDynamicShadows, CastShadows, CastStaticShadows, ExclusionConvexVolumes, ExclusionVolumes, Function, InclusionConvexVolumes, InclusionVolumes, LightAffectsClassification, LightColor, LightEnvironment, LightGuid, LightingChannels, LightListIndex, LightmapGuid, LightShadowMode, LightToWorld, MaxShadowResolution, MinShadowResolution, ModShadowColor, ModShadowFadeoutExponent, ModShadowFadeoutTime, OtherLevelsToAffect, RequireDynamicShadows, SceneInfo, ShadowFilterQuality, ShadowProjectionTechnique, UseDirectLightMap, WorldToLight
Inherited Variables from Engine.ActorComponent
bAttached, bNeedsReattach, bNeedsUpdateTransform, bTickInEditor, Owner, Scene, TickGroup

Enumerations Summary
Inherited Enumerations from Engine.LightComponent
ELightAffectsClassification, ELightShadowMode, EShadowFilterQuality, EShadowProjectionTechnique

Structures Summary
Inherited Structures from Engine.LightComponent
LightingChannelContainer

Functions Summary
Inherited Functions from Engine.LightComponent
GetDirection, GetOrigin, OnUpdatePropertyBrightness, OnUpdatePropertyLightColor, SetEnabled, SetLightProperties, UpdateColorAndBrightness
Inherited Functions from Engine.ActorComponent
ForceUpdate, SetComponentRBFixed, SetTickGroup


Variables Detail

SkyLightComponent

LowerBrightness Source code

var(SkyLightComponent) const float LowerBrightness;
The brightness for the lower hemisphere of the sky light.

LowerColor Source code

var(SkyLightComponent) const color LowerColor;
The color of the lower hemisphere of the sky light.


Defaultproperties

defaultproperties
{
   LowerColor=(B=255,G=255,R=255,A=0)
   CastShadows=False
   bCastCompositeShadow=True
   Name="Default__SkyLightComponent"
   ObjectArchetype=LightComponent'Engine.Default__LightComponent'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:44.390 - Created with UnCodeX