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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.Light | +-- Engine.SkyLight | +-- Engine.SkyLightToggleable
Variables Summary |
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Inherited Variables from Engine.Light |
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bEnabled, LightComponent |
Functions Summary |
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Inherited Functions from Engine.Light |
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OnToggle, ReplicatedEvent |
Defaultproperties |
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defaultproperties { Begin Object Class=SkyLightComponent Name=SkyLightComponent0 ObjName=SkyLightComponent0 Archetype=SkyLightComponent'Engine.Default__SkyLight:SkyLightComponent0' ObjectArchetype=SkyLightComponent'Engine.Default__SkyLight:SkyLightComponent0' End Object LightComponent=SkyLightComponent0 Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'Engine.Default__SkyLight:Sprite' ObjectArchetype=SpriteComponent'Engine.Default__SkyLight:Sprite' End Object Components(0)=Sprite Components(1)=SkyLightComponent0 TickGroup=TG_DuringAsyncWork bStatic=False bHardAttach=True CollisionType=COLLIDE_CustomDefault Name="Default__SkyLightToggleable" ObjectArchetype=SkyLight'Engine.Default__SkyLight' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |