Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.SpriteComponent


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class SpriteComponent extends PrimitiveComponent
	native
	noexport
	collapsecategories
	hidecategories(Object)
	editinlinenew;

var() Texture2D	Sprite;
var() bool		bIsScreenSizeScaled;
var() float		ScreenSize;

defaultproperties
{
   Sprite=Texture2D'EngineResources.S_Actor'
   ScreenSize=0.100000
   Name="Default__SpriteComponent"
   ObjectArchetype=PrimitiveComponent'Engine.Default__PrimitiveComponent'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: tr 31-1-2018 17:17:58.000 - Creation time: sk 18-3-2018 10:01:14.604 - Created with UnCodeX