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Engine.UIEvent_MetaObject


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/**
 * This object is a event that draw connections for all other UI Event objects, it allows the user to bind/remove input events.
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 *
 * @note: native because C++ code activates this event
 */
class UIEvent_MetaObject extends UIEvent
	native(inherit)
	transient
	inherits(FCallbackEventDevice);

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/**
 * Determines whether this class should be displayed in the list of available ops in the UI's kismet editor.
 *
 * @param	TargetObject	the widget that this SequenceObject would be attached to.
 *
 * @return	TRUE if this sequence object should be available for use in the UI kismet editor
 */
event bool IsValidUISequenceObject( optional UIScreenObject TargetObject )
{
	return false;
}

defaultproperties
{
   ObjName="State Input Events"
   bDeletable=False
   Name="Default__UIEvent_MetaObject"
   ObjectArchetype=UIEvent'Engine.Default__UIEvent'
}

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Class file time: tr 31-1-2018 17:18:14.000 - Creation time: sk 18-3-2018 10:01:17.117 - Created with UnCodeX