Engine.UIEvent_MetaObject
- Extends
- UIEvent
- Modifiers
- native ( inherit ) transient inherits ( FCallbackEventDevice )
This object is a event that draw connections for all other UI Event objects, it allows the user to bind/remove input events.
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
@note: native because C++ code activates this event
Core.Object
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+-- Engine.SequenceObject
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+-- Engine.SequenceOp
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+-- Engine.SequenceEvent
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+-- Engine.UIEvent
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+-- Engine.UIEvent_MetaObject
Inherited Variables from Engine.SequenceEvent |
ActivationTime, bClientSideOnly, bEnabled, bPlayerOnly, bRegistered, Instigator, MaxTriggerCount, MaxWidth, Originator, Priority, QueuedActivations, ReTriggerDelay, TriggerCount |
IsValidUISequenceObject Source code
event
bool IsValidUISequenceObject ( optional
UIScreenObject TargetObject ) )
defaultproperties
{
ObjName="State Input Events"
bDeletable=False
Name="Default__UIEvent_MetaObject"
ObjectArchetype=UIEvent'Engine.Default__UIEvent'
}
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Creation time: sk 18-3-2018 10:00:47.061 - Created with
UnCodeX