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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. * * Option widget that works similar to a read only combobox. */ class UIOptionList extends UIOptionListBase native(UIPrivate) placeable; /** Current index in the datastore */ var transient int CurrentIndex; /** the list element provider referenced by DataSource */ var transient const UIListElementProvider DataProvider; // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) // (cpptext) /* === Natives === */ /** * @param ListIndex List index to get the value of. * @param OutValue Storage string for the list value * * @return Returns TRUE if we were able to get a value, FALSE otherwise */ native final function bool GetListValue( int ListIndex, out string OutValue ); /** * Decrements the widget to the previous value */ native function SetPrevValue(); /** * Increments the widget to the next value */ native function SetNextValue(); /** @return Returns the current index of the optionbutton. */ native function int GetCurrentIndex() const; /** * Sets a new index for the option button. * * @param NewIndex New index for the option button. */ native function SetCurrentIndex( int NewIndex ); /* == Kismet action handlers == */ protected final function OnSetListIndex( UIAction_SetListIndex Action ) { local int OutputLinkIndex; // For now always active the success link OutputLinkIndex = 0; if ( Action != None ) { LogInternal("SADSADSA: "$Action.NewIndex); SetCurrentIndex(Action.NewIndex); // activate the appropriate output link on the action if ( !Action.OutputLinks[OutputLinkIndex].bDisabled ) { Action.OutputLinks[OutputLinkIndex].bHasImpulse = true; } } } defaultproperties { DecrementButton=UIOptionListButton'Engine.Default__UIOptionList:DecrementButtonTemplate' IncrementButton=UIOptionListButton'Engine.Default__UIOptionList:IncrementButtonTemplate' Begin Object Class=UIComp_DrawImage Name=BackgroundImageTemplate ObjName=BackgroundImageTemplate Archetype=UIComp_DrawImage'Engine.Default__UIOptionListBase:BackgroundImageTemplate' ObjectArchetype=UIComp_DrawImage'Engine.Default__UIOptionListBase:BackgroundImageTemplate' End Object BackgroundImageComponent=BackgroundImageTemplate Begin Object Class=UIComp_DrawString Name=LabelStringRenderer ObjName=LabelStringRenderer Archetype=UIComp_DrawString'Engine.Default__UIOptionListBase:LabelStringRenderer' ObjectArchetype=UIComp_DrawString'Engine.Default__UIOptionListBase:LabelStringRenderer' End Object StringRenderComponent=LabelStringRenderer Children(0)=UIOptionListButton'Engine.Default__UIOptionList:DecrementButtonTemplate' Children(1)=UIOptionListButton'Engine.Default__UIOptionList:IncrementButtonTemplate' Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'Engine.Default__UIOptionListBase:WidgetEventComponent' ObjectArchetype=UIComp_Event'Engine.Default__UIOptionListBase:WidgetEventComponent' End Object EventProvider=WidgetEventComponent Name="Default__UIOptionList" ObjectArchetype=UIOptionListBase'Engine.Default__UIOptionListBase' } |
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