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Engine.UIStyle_Data


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/**
 * Contains information about how to present and format a widget's appearance.
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */
class UIStyle_Data extends UIRoot
	native(UIPrivate)
	abstract;

/** name of custom wxStaticBox class used to edit this style type */
var	const	editoronly		string			UIEditorControlClass;

/** Color for this style */
var							LinearColor		StyleColor;

/** The amount of padding to apply; values will be scaled based on the value of the DEFAULT_SIZE_Y const */
var							float			StylePadding[EUIOrientation.UIORIENT_MAX];

/** Controls whether this style data is enabled in the owning style for its associated state */
var							bool			bEnabled;

/** True if the style's data need to be reapplied to the widgets using this style */
var	transient				bool			bDirty;

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defaultproperties
{
   StyleColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
   Name="Default__UIStyle_Data"
   ObjectArchetype=UIRoot'Engine.Default__UIRoot'
}

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Class file time: tr 31-1-2018 17:18:14.000 - Creation time: sk 18-3-2018 10:01:18.312 - Created with UnCodeX