Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTGame.UTAnimBlendBySpeed


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
/**
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */

class UTAnimBlendBySpeed extends AnimNodeBlend
	native(Animation);

/** minimum speed; at this or below the "Slow" anim is used completely */
var() float MinSpeed;
/** maximum speed; at this or above the "Fast" anim is used completely */
var() float MaxSpeed;

// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)

defaultproperties
{
   MinSpeed=100.000000
   MaxSpeed=1000.000000
   Children(0)=(Name="Slow")
   Children(1)=(Name="Fast")
   Name="Default__UTAnimBlendBySpeed"
   ObjectArchetype=AnimNodeBlend'Engine.Default__AnimNodeBlend'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: tr 31-1-2018 17:18:24.000 - Creation time: sk 18-3-2018 10:01:18.643 - Created with UnCodeX