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UTGame.UTAnimBlendBySpeed

Extends
AnimNodeBlend
Modifiers
native ( Animation )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.AnimNode
   |   
   +-- Engine.AnimNodeBlendBase
      |   
      +-- Engine.AnimNodeBlend
         |   
         +-- UTGame.UTAnimBlendBySpeed

Variables Summary
UTAnimBlendBySpeed
floatMaxSpeed
floatMinSpeed
Inherited Variables from Engine.AnimNodeBlend
BlendTimeToGo, Child2Weight, Child2WeightTarget
Inherited Variables from Engine.AnimNodeBlendBase
bFixNumChildren, Children

Structures Summary
Inherited Structures from Engine.AnimNodeBlendBase
AnimBlendChild

Functions Summary
Inherited Functions from Engine.AnimNodeBlend
SetBlendTarget
Inherited Functions from Engine.AnimNodeBlendBase
PlayAnim, StopAnim


Variables Detail

UTAnimBlendBySpeed

MaxSpeed Source code

var(UTAnimBlendBySpeed) float MaxSpeed;
maximum speed; at this or above the "Fast" anim is used completely

MinSpeed Source code

var(UTAnimBlendBySpeed) float MinSpeed;
minimum speed; at this or below the "Slow" anim is used completely


Defaultproperties

defaultproperties
{
   MinSpeed=100.000000
   MaxSpeed=1000.000000
   Children(0)=(Name="Slow")
   Children(1)=(Name="Fast")
   Name="Default__UTAnimBlendBySpeed"
   ObjectArchetype=AnimNodeBlend'Engine.Default__AnimNodeBlend'
}

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Creation time: sk 18-3-2018 10:00:48.556 - Created with UnCodeX