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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.AnimNode
|
+-- Engine.AnimNodeBlendBase
|
+-- Engine.AnimNodeBlend
|
+-- UTGame.UTAnimBlendBySpeed
| Variables Summary | |
|---|---|
| UTAnimBlendBySpeed | |
| float | MaxSpeed |
| float | MinSpeed |
| Inherited Variables from Engine.AnimNodeBlend |
|---|
| BlendTimeToGo, Child2Weight, Child2WeightTarget |
| Inherited Variables from Engine.AnimNodeBlendBase |
|---|
| bFixNumChildren, Children |
| Structures Summary |
|---|
| Inherited Structures from Engine.AnimNodeBlendBase |
|---|
| AnimBlendChild |
| Functions Summary |
|---|
| Inherited Functions from Engine.AnimNodeBlend |
|---|
| SetBlendTarget |
| Inherited Functions from Engine.AnimNodeBlendBase |
|---|
| PlayAnim, StopAnim |
| Variables Detail |
|---|
maximum speed; at this or above the "Fast" anim is used completely
minimum speed; at this or below the "Slow" anim is used completely
| Defaultproperties |
|---|
defaultproperties
{
MinSpeed=100.000000
MaxSpeed=1000.000000
Children(0)=(Name="Slow")
Children(1)=(Name="Fast")
Name="Default__UTAnimBlendBySpeed"
ObjectArchetype=AnimNodeBlend'Engine.Default__AnimNodeBlend'
}
|
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