Engine.AnimNodeBlend
- Extends
- AnimNodeBlendBase
- Modifiers
- native ( Anim ) hidecategories ( Object )
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.AnimNode
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+-- Engine.AnimNodeBlendBase
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+-- Engine.AnimNodeBlend
Direct Known Subclasses:
AnimNodeBlendPerBone, AnimNodeCrossfader, AnimNodePlayCustomAnim, UTAnimBlendByDriving, UTAnimBlendBySpeed
Inherited Variables from Engine.AnimNode |
bCachedHasRootMotion, bJustBecameRelevant, bRelevant, bSkipTickWhenZeroWeight, bTickDuringPausedAnims, CachedBoneAtoms, CachedRootMotionDelta, DrawHeight, DrawWidth, InstanceVersionNumber, NodeCachedAtomsTag, NodeName, NodePosX, NodePosY, NodeTickTag, NodeTotalWeight, OutDrawY, ParentNodes, SearchTag, SkelComponent, TotalWeightAccumulator |
var float BlendTimeToGo;
var float Child2Weight;
var float Child2WeightTarget;
native final function SetBlendTarget ( float BlendTarget, float BlendTime )
defaultproperties
{
Children(0)=(Name="Child1",Weight=1.000000)
Children(1)=(Name="Child2")
bFixNumChildren=True
Name="Default__AnimNodeBlend"
ObjectArchetype=AnimNodeBlendBase'Engine.Default__AnimNodeBlendBase'
}
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Creation time: sk 18-3-2018 10:00:34.834 - Created with
UnCodeX