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UTGame.UTAnimBlendByDriving

Extends
AnimNodeBlend
Modifiers
native ( Animation )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.AnimNode
   |   
   +-- Engine.AnimNodeBlendBase
      |   
      +-- Engine.AnimNodeBlend
         |   
         +-- UTGame.UTAnimBlendByDriving

Variables Summary
Inherited Variables from Engine.AnimNodeBlend
BlendTimeToGo, Child2Weight, Child2WeightTarget
Inherited Variables from Engine.AnimNodeBlendBase
bFixNumChildren, Children

Structures Summary
Inherited Structures from Engine.AnimNodeBlendBase
AnimBlendChild

Functions Summary
function UpdateDrivingState ()
Inherited Functions from Engine.AnimNodeBlend
SetBlendTarget
Inherited Functions from Engine.AnimNodeBlendBase
PlayAnim, StopAnim


Functions Detail

UpdateDrivingState Source code

native function UpdateDrivingState ( )
Force an update of the driving state now.


Defaultproperties

defaultproperties
{
   Children(0)=(Name="Not-Driving")
   Children(1)=(Name="DRIVING")
   Name="Default__UTAnimBlendByDriving"
   ObjectArchetype=AnimNodeBlend'Engine.Default__AnimNodeBlend'
}

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Creation time: sk 18-3-2018 10:00:48.462 - Created with UnCodeX