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/** * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTEmit_TransLocateOutRed extends UTEmit_TransLocateOut; defaultproperties { FirstPersonTemplate=ParticleSystem'Envy_Effects.Particles.P_Player_Spawn_Red' EmitterTemplate=ParticleSystem'WP_Translocator.Particles.P_WP_Translocator_Teleport_Red' Begin Object Class=ParticleSystemComponent Name=ParticleSystemComponent0 ObjName=ParticleSystemComponent0 Archetype=ParticleSystemComponent'UTGame.Default__UTEmit_TransLocateOut:ParticleSystemComponent0' ObjectArchetype=ParticleSystemComponent'UTGame.Default__UTEmit_TransLocateOut:ParticleSystemComponent0' End Object ParticleSystemComponent=ParticleSystemComponent0 Components(0)=ParticleSystemComponent0 Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTEmit_TransLocateOut:CollisionCylinder' ObjectArchetype=CylinderComponent'UTGame.Default__UTEmit_TransLocateOut:CollisionCylinder' End Object Components(1)=CollisionCylinder CollisionComponent=CollisionCylinder Name="Default__UTEmit_TransLocateOutRed" ObjectArchetype=UTEmit_TransLocateOut'UTGame.Default__UTEmit_TransLocateOut' } |
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