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UTGame.UTFamilyInfo_Liandri_Male


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/**
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 */

class UTFamilyInfo_Liandri_Male extends UTFamilyInfo_Liandri
	abstract;

defaultproperties
{
   FamilyID="LIAM"
   ArmMeshPackageName="CH_Corrupt_Arms"
   ArmMeshName="CH_Corrupt_Arms.Mesh.SK_CH_Corrupt_Arms_MaleA_1P"
   ArmSkinPackageName="CH_Corrupt_Arms"
   RedArmSkinName="CH_Corrupt_Arms.Materials.MI_CH_Corrupt_FirstPersonArms_VRed"
   BlueArmSkinName="CH_Corrupt_Arms.Materials.MI_CH_Corrupt_FirstPersonArms_VBlue"
   PhysAsset=PhysicsAsset'CH_AnimCorrupt.Mesh.SK_CH_Corrupt_Male_Physics'
   AnimSets(0)=AnimSet'CH_AnimHuman.Anims.K_AnimHuman_BaseMale'
   BaseMICParent=MaterialInstanceConstant'CH_All.Materials.MI_CH_All_Corrupt_Base'
   BioDeathMICParent=MaterialInstanceConstant'CH_All.Materials.MI_CH_All_Corrupt_BioDeath'
   MasterSkeleton=SkeletalMesh'CH_All.Mesh.Master_Skeleton_Corrupt'
   CharEditorIdleAnimName="CC_Human_Male_Idle"
   Name="Default__UTFamilyInfo_Liandri_Male"
   ObjectArchetype=UTFamilyInfo_Liandri'UTGame.Default__UTFamilyInfo_Liandri'
}

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Class file time: tr 31-1-2018 17:18:40.000 - Creation time: sk 18-3-2018 10:01:20.821 - Created with UnCodeX