defaultproperties
{
FamilyID="LIAM"
ArmMeshPackageName="CH_Corrupt_Arms"
ArmMeshName="CH_Corrupt_Arms.Mesh.SK_CH_Corrupt_Arms_MaleA_1P"
ArmSkinPackageName="CH_Corrupt_Arms"
RedArmSkinName="CH_Corrupt_Arms.Materials.MI_CH_Corrupt_FirstPersonArms_VRed"
BlueArmSkinName="CH_Corrupt_Arms.Materials.MI_CH_Corrupt_FirstPersonArms_VBlue"
PhysAsset=PhysicsAsset'CH_AnimCorrupt.Mesh.SK_CH_Corrupt_Male_Physics'
AnimSets(0)=AnimSet'CH_AnimHuman.Anims.K_AnimHuman_BaseMale'
BaseMICParent=MaterialInstanceConstant'CH_All.Materials.MI_CH_All_Corrupt_Base'
BioDeathMICParent=MaterialInstanceConstant'CH_All.Materials.MI_CH_All_Corrupt_BioDeath'
MasterSkeleton=SkeletalMesh'CH_All.Mesh.Master_Skeleton_Corrupt'
CharEditorIdleAnimName="CC_Human_Male_Idle"
Name="Default__UTFamilyInfo_Liandri_Male"
ObjectArchetype=UTFamilyInfo_Liandri'UTGame.Default__UTFamilyInfo_Liandri'
}
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