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/** * * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. */ class UTPawnSoundGroup_Krall extends UTPawnSoundGroup; defaultproperties { DodgeSound=SoundCue'A_Character_KrallScythe_Cue.Efforts.A_Effort_KrallScythe_Dodge_Cue' DoubleJumpSound=SoundCue'A_Character_KrallScythe_Cue.Efforts.A_Effort_KrallScythe_DoubleJump_Cue' LandSound=SoundCue'A_Character_KrallScythe_Cue.Efforts.A_Effort_KrallScythe_LandLight_Cue' FallingDamageLandSound=SoundCue'A_Character_KrallScythe_Cue.Efforts.A_Effort_KrallScythe_LandHeavy_Cue' DyingSound=SoundCue'A_Character_KrallScythe_Cue.Efforts.A_Effort_KrallScythe_Death_Cue' HitSounds(0)=SoundCue'A_Character_KrallScythe_Cue.Efforts.A_Effort_KrallScythe_PainSmall_Cue' HitSounds(1)=SoundCue'A_Character_KrallScythe_Cue.Efforts.A_Effort_KrallScythe_PainMedium_Cue' HitSounds(2)=SoundCue'A_Character_KrallScythe_Cue.Efforts.A_Effort_KrallScythe_PainLarge_Cue' GibSound=SoundCue'A_Character_KrallScythe_Cue.Efforts.A_Effort_KrallScythe_DeathInstant_Cue' Name="Default__UTPawnSoundGroup_Krall" ObjectArchetype=UTPawnSoundGroup'UTGame.Default__UTPawnSoundGroup' } |
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